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1995-03-25
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2
_________________________________________________________________
500 years ago, Shang Tsung was banished to the Earth Realm. With the
aid of Goro he was to unbalance the furies and doom the planet to a
chaotic existence.
By seizing control of the Shaolin Tournament he tried to tip the
scales of order towards chaos. Only seven warriors survived the
battles and Shang Tsung's scheme would come to a violent end at the
hands of Liu Kang.
Facing execution for his failure and the apparent death of Goro, Tsung
convinces Shao Kahn to grant him a second chance.
Shang Tsung's new plan is to lure his enemies to compete in the
Outworld where they will meet certain death by Shao Kahn himself.
Now the Kombat Kontinues.
3
Introduction
_________________________________________________________________
ALL moves and fatalities listed are confirmed. This guide is for game
versions 3.1 and up. Older machines do not include some of the moves
and many of the fatalities. If you find yourself playing on an
outdated machine, have the owner contact Midway for the replacement
chips.
If you have any additions send mail directly to me and I will include
it in the next guide. Moves and fatalities posted to alt.games.mk and
rec.games.video.arcade will also be incorporated into this guide
Credit will be given to those who contribute. This guide will be
posted every WEDNESDAY until all moves and fatalities are discovered.
4
Keep in mind that this is posted ONCE a WEEK, and some moves may not
be on the latest revision. When necessary, a small summary of new
information will be posted during the week.
There are two other ways of obtaining the latest revision of the FAQ.
Andy Eddy of GamePro magazine has generously offered to make it
available through anonymous FTP. The site is ftp.netcom.com, and the
directory is pub/vidgames/faqs. If you prefer to receive the guide
through e-mail, send a message to musjndx@gsusgi2.gsu.edu with the
SUBJECT line being exactly: "Send mk2". This will signal the server to
automatically send you the latest FAQ.
_________________________________________________________________
Contents
*Introduction
*Contents
*General Definitions and Moves
+General Definitions
+General Moves
Introduction
Introduction
Contents
Contents
General Definitions and Moves
General Definitions and Moves
Contents
Contents
Introduction
Introduction
Contents
Contents
Introduction
Introduction
Contents
Contents
Introduction
Introduction
Contents
Contents
General Definitions and Moves
General Definitions and Moves
General Definitions
General Definitions
General Moves
5
*Individual Moves and Fatalities
+Liu Kang
+Kung Lao
+Johnny Cage
+Reptile
+Sub Zero
+Shang Tsung
+Kitana
+Jax
+Mileena
+Baraka
+Scorpion
+Raiden
*Individual Combos and Strategy
+General Combos
+Liu Kang
+Kung Lao
+Johnny Cage
Rptile
Sub Zero
Individual Moves and Fatalities
Individual Moves and Fatalities
Liu Kang
Getting http://csclub.uwaterloo.ca/u/cebarton/mk2.html#liukang
MORTAL KOMBAT I FAQ (p13
LIU KANG
After winning the Shaolin Tournament from Shang Tsung's clutches
Kang returns to his temples. He discovers his sacred home in
ruins, his Shaolin brothers killed in a vicious battle with a
horde of Outworld warriors. Now he travels into the Dark Realm to
seek revenge.
Double Forearm:HIGHPUNCH(closesttoopponent)
Standard Fireball:twoforward-HIGHPUNCH(canbedonein
air)
Crouching Fireball:twoforward-LOWPUNCH
Flying Kick:twoforward-HIGHKICK
Bicycle Kick:holdLOWKICK(4seconds)thenrelease
+Pit/Spikes:back-twoforward-LOWKICK
Babality : twodown-forward-back-LOWKICK
Friendship:forward-threeback-LOWKICK(Adiscoglobe
drops from the ceiling, and Kang gets down.)
Fatality 1:down-forward-twoback-HIGHKICK(LiuKang
will transform into a dragon and bite the victim in half,
leaving the legs standing. Stand close.)
-- press space for next page --Getting http://csclub.uwaterloo.ca/u/cebarton/mk2.html
MORTAL KOMBAT I FAQ (p5
*Individual Moves and Fatalities
+Liu Kang
+Kung Lao
+Johnny Cage
+Reptile
+Sub Zero
+Shang Tsung
Kitana
Jax
+Mileena
Baraka
Scorpion
Raiden
*Individual Combos and Strategy
General Combos
Liu Kang
+Kung Lao
Johnny Cage
+Reptile
+Sub Zero
-- press space for next page --
Liu Kang
Liu Kang
Individual Moves and Fatalities
Getting http://csclub.uwaterloo.ca/u/cebarton/mk2.html#individual
MORTAL KOMBAT I FAQ (p13
Individual Moves and Fatalities
_________________________________________________________________
*
_____________________________________________________________
LIU KANG
After winning the Shaolin Tournament from Shang Tsung's clutches
Kang returns to his temples. He discovers his sacred home in
ruins, his Shaolin brothers killed in a vicious battle with a
horde of Outworld warriors. Now he travels into the Dark Realm to
seek revenge.
Double Forearm:HIGHPUNCH(closesttoopponent)
Standard Fireball:twoforward-HIGHPUNCH(canbedonein
air)
Crouching Fireball:twoforward-LOWPUNCH
Flying Kick:twoforward-HIGHKICK
-- press space for next page --
4
+Bicycle Kick:holdLOWKICK(4seconds)thenrelease
+Pit/Spikes:back-twoforward-LOWKICK
+Babality:twodown-forward-back-LOWKICK
+Friendship:forward-threeback-LOWKICK(Adiscoglobe
drops from the ceiling, and Kang gets down.)
+Fatality 1:down-forward-twoback-HIGHKICK(LiuKang
will transform into a dragon and bite the victim in half,
leaving the legs standing. Stand close.)
+Fatality 2:rotatejoystick360degreesawayfromopponent
(Liu Kang will do a cartwheel kick then a massive uppercut.
Standanywherewithinjumprange.)
*
_____________________________________________________________
KUNG LAO
A former Shaolin Monk and a member of the White Lotus society, he
is the last descendant of the great Kung Lao who was defeated by
Goro 500 yearsago. Realizing the danger of the Outworld menace
he joins Liu Kang in entering Shao Kahn's contest.
3
Individual Moves and Fatalities
_________________________________________________________________
*
_____________________________________________________________
LIU KANG
After winning the Shaolin Tournament from Shang Tsung's clutches
Kang returns to his temples. He discovers his sacred home in
ruins, his Shaolin brothers killed in a vicious battle with a
horde of Outworld warriors. Now he travels into the Dark Realm to
seek revenge.
+Double Forearm:HIGHPUNCH(closesttoopponent)
+Standard Fireball:twoforward-HIGHPUNCH(canbedonein
air)
+Crouching Fireball:twoforward-LOWPUNCH
+Flying Kick:twoforward-HIGHKICK
Getting http://csclub.uwaterloo.ca/u/cebarton/mk2.html
MORTAL KOMBAT I FAQ (p5
*Individual Moves and Fatalities
+Liu Kang
+Kung Lao
+Johnny Cage
+Reptile
+Sub Zero
+Shang Tsung
+Kitana
+Jax
+Mileena
+Baraka
+Scorpion
+Raiden
*Individual Combos and Strategy
+General Combos
Liu Kang
Kung Lao
+Johnny Cage
Reptile
Sub Zero
-- press space for next page --
Individual Moves and Fatalities
Individual Moves and Fatalities
Liu Kang
Getting http://csclub.uwaterloo.ca/u/cebarton/mk2.html#liukang
MORTAL KOMBAT I FAQ (p13
LIU KANG
After winning the Shaolin Tournament from Shang Tsung's clutches
Kang returns to his temples. He discovers his sacred home in
ruins, his Shaolin brothers killed in a vicious battle with a
horde of Outworld warriors. Now he travels into the Dark Realm to
seek revenge.
Double Forearm:HIGHPUNCH(closesttoopponent)
Standard Fireball:twoforward-HIGHPUNCH(canbedonein
air)
Crouching Fireball:twoforward-LOWPUNCH
Flying Kick:twoforward-HIGHKICK
Bicycle Kick:holdLOWKICK(4seconds)thenrelease
+Pit/Spikes:back-twoforward-LOWKICK
Babality : twodown-forward-back-LOWKICK
Friendship:forward-threeback-LOWKICK(Adiscoglobe
drops from the ceiling, and Kang gets down.)
Fatality 1:down-forward-twoback-HIGHKICK(LiuKang
will transform into a dragon and bite the victim in half,
leaving the legs standing. Stand close.)
-- press space for next page --
4
+Fatality 2:rotatejoystick360degreesawayfromopponent
(Liu Kang will do a cartwheel kick then a massive uppercut.
Standanywherewithinjumprange.)
*
_____________________________________________________________
KUNG LAO
A former Shaolin Monk and a member of the White Lotus society, he
is the last descendant of the great Kung Lao who was defeated by
Goro 500 yearsago. Realizing the danger of the Outworld menace
he joins Liu Kang in entering Shao Kahn's contest.
+Headbutt:HIGHPUNCH(closesttoopponent)
Ground Tleport:down - up (flick joystickdown)
+Aerial Kick:down+HIGHKICK(mustbedoneinair)
Hat Throw back - forwad - LOWPUNCH
+Whirlwind Spin:twoup-LOWKICK(holdBLOCK)
Pi/Spikes three forward - HIGHPUNCH
+Babality:twoback-twoforward-HIGHKICK
+Friendship:threeback-down-HIGHKICK(KungLaopullsa
5
rabbit out of his hat.)
+Fatality 1:threeforward-LOWKICK(KungLaoremoveshis
razor hat and slices the victim down the middle. Stand just
withinsweeprange.)
+Fatality 2:holdLOWPUNCH(back-forward)thenrelease
(Kung Lao throws his hat which decapitates the victim. Make
suretoguidethehatupsoithitsthehead.Standallthe
way across the screen.)
*
_____________________________________________________________
JOHNNY CAGE
After Shagsung's tournament the martial arts superstar
disappars.He follows Liu Kang into the Outworld. There he will
compete in a twisted tournament which holds the balance of
earth's existence - as well as a script for another blockbuster
movie.
+Stomach Jab:HIGHPUNCH(closesttoopponent)
+Axe-Kick:HIGHKICKorLOWKICK(closesttoopponent)
6
+Low Green Bolt:half-circletowards-LOWPUNCH
+High Green Bolt:half-circleaway-HIGHPUNCH
+Shadow Uppercut:back-down-back-HIGHPUNCH
+Shadow Kick:back-forward-LOWKICK
Bll Breaker : LOW PUNCH +BLOCK
+Pit/Spikes:threedown-HIGHKICK
+Babality:threeback-HIGHKICK
+Friendship:fourdown-HIGHKICK(Cageautographshisphoto
forhisbestfan.)
+Fatality 1:twodown-twoforward-LOWPUNCH(Cagegrabs
the victim and rips their torso off, throwing it to the
ground.Standclose.)
+Fatality 2:twoforward-down-up(Cagecrouchesand
punchesofftheheadofthevictimwithapowerfuluppercut.
Toknockoffthreeheads,holddownandthebottomthree
buttonsuntilthefirstheadisknockedoff.Standclose.)
*
_____________________________________________________________
REPTILE
7
As Shan Tsung's personal protector the elusive Reptile lurks in
the shadowsstopping all those who would do his master harm. His
human form is believed to disguise a horrid reptilian creature
whose race was thought extinct millions of years ago.
+Backhand:HIGHPUNCH(closesttoopponent)
Acid Spit wo forward - HIGH PUNCH
Slde: back+ LOW PUNCH+ BLOCK +LOW KICK
+Forceball: wo back-HIGHPUNCH+LOWPUNCH
Invisbility: two updown - HIGHPUNCH(holdBLOCK)
+Pit/Spikes:down-twoforward-BLOCK
+Babality:down-twoback-LOWKICK
riendshipback - down - LOW KICK (Reptile attemptsto
sell you a Reptile doll.)
+Fatality 1:twoback-down-LOWPUNCH(Reptileshootshis
tongue towards the victims head, bringing it back where he
goesabouteatingit.Standaboutajumpslengthaway.)
+Fatality 2:twoforward-down-HIGHKICK(Whileinvisible
Reptile cuts the torso off the victim. You must be invisible.
Standclose.)
8
*
_____________________________________________________________
SUB-ZERO
Thought to have been killed in the Shaolin Tournament, Sub-Zero
mysteriously returns. It is believed he traveled into the
Outword to again attempt to assassinate Shang Tsung. To do so he
must fight his way through Shao Kahn's tournament.
+Backhand:HIGHPUNCH(closesttoopponent)
Iceball : quartercircle towards- LOWPUNCH
Ground Freeze:quarter-ircle away -LOWKICK
+Slide:back+LOWPUNCH+BLOCK+LOWKICK
+Pit/Spikes:down-twoforward-BLOCK
Bb : don- two back - HIGHKICK
+Friendship:twoback-down-HIGHKICK(Sub-Zeroattemptsto
sell you a Sub-Zero doll.)
1
o two forward - down - HIGH KICK (Sub-Zero will ice the
victimover,puttingtheminadeepfreeze.Standjust
9
outofsweeprange.)
oforward-down-twoforward-HIGHPUNCH(Afterdeep
freezing the victim, Sub-Zero will shatter the top part
ofthebody.Standclose.)
+Fatality 2:holdLOWPUNCH(twoback-down-forward)then
release(Sub-Zerowillthrowanicegrenadeintothestomach
ofthevictim,explodingtheirtophalf.Standalltheway
acrossthescreen.)
*
_____________________________________________________________
SHANG TSUNG
After losing control of the Shaolin Tournament, Shang Tsung
promises hs ruler Shao Kahn to shape events that will lure the
earth warriors to compete in his own contest. Convinced of this
plan, Shao Kahn restores Tsung's youth and allows him to live.
laming Skulls:
back - HIGH PUNCH (one flaming skull)
o two back - forward - HIGH PUNCH (two skulls)
20
o two back - two forward - HIGH PUNCH (three skulls)
+Morph to:
oLiu Kang:back-twoforward-BLOCK
oKung Lao:back-down-back-HIGHKICK
oJohnny Cage:twoback-down-LOWPUNCH
oReptile:up-down-HIGHPUNCH(holdBLOCK)
oSub-Zero:forward-down-forward-HIGHPUNCH
oKitana:tapBLOCKthreetimes
oJax:down-forward-back-HIGHKICK
oMileena:holdHIGHPUNCH(2seconds)thenrelease
oBaraka:twodown-LOWKICK
oScorpion:twoup(holdBLOCK)
oRaiden:down-back-forward-LOWKICK
+Pit/Spikes:twodown-up-down(holdBLOCK)
+Babality:back-forward-down-HIGHKICK
+Friendship:twoback-down-forward-HIGHKICK(Tsung
createsarainbowabovehishead.)
atality 1: holdHIGHKICK(2seconds)thenrelease(Shang
Tsung turns into a mist and enters the victims body, which
explodes. Stand just within sweep range.)
1
+Fatality 2:up-down-up-LOWKICK(holdBLOCK)(Tsung
picks up the victim with one hand, and drains their life
force into his other hand. Stand close.)
+Fatality 3:holdLOWPUNCH(30seconds)thenrelease(Shang
Tsung turns into Kintaro, who punches the torso of the victim
across the screen. If you hold LOW PUNCH from before the
round begins, you do not need to wait the full 30 seconds to
dothe fataliy.)
*
_____________________________________________________________
KITANA
Her beauty hides her true role as personal assassin for Shao Kahn.
Seen tlking to an earth realm warrior. Her motives have come
under suspicion by her twin sister Mileena. But only Kitana knows
her own true intentions.
+ Elbow : HIGH PUNCH (closest to opponent)
+ Fan Swipe : back + HIGH PUNCH
+ Fan Throw : two forward - HIGH PUNCH + LOW PUNCH (can be done
2
in air)
+ Fan Lift : three back - HIGH PUNCH
+ Aerial Punch: half-circle away - HIGH PUNCH
Pit/Spikes frward - down- forward - HIGH KICK
+ Babality : three down - LOW KICK
+ Friendship: three down - up - LOW KICK (Kitana turns around
and produces a cake with candles.)
+ Fatality 1: hold LOW KICK (two forward - down - forward) then
release(Kitanaleansandkissesthevictim,whichthen
expands to unnatural proportions and explodes. Stand close.)
+ Fatality 2: tap BLOCK three times - HIGH KICK (Kitana draws
herfananddecapitatesthevictimwithoneswipe.Stand
close.)
*
_____________________________________________________________
JAX
His real name is Maj. Jackson Briggs, leader of a top US special
forces unit. After receiving a distress signal from Lt. Sonya
3
Blade, Jax embarks on a rescue mission. One that leads him into a
ghastly world where he believes that Sonya is still alive.
+Overhead Hammer:HIGHPUNCH(closesttoopponent)
+Ground Smash:holdLOWKICK(3seconds)thenrelease
+Gotcha Grab:twoforward-LOWPUNCH
+Quadruple Slam:throwtheopponentthentapHIGHPUNCH
+Energy Wave:half-circleaway-HIGHKICK
+Back Breaker:BLOCK(mustbedoneinair)
+Pit/Spikes:twoup-down-LOWKICK
+Babality:down-up-down-up-LOWKICK
Friendship wodown - two up - LOWKCK(Jaxcreatesa
string of paper dolls.)
+Fatality 1:holdLOWPUNCH(threeforward)thenrelease(Jax
clapsthevictimsheadwithaloudpop,andtheskull
crumbles in pieces to the ground. Stand close.)
+Fatality 2:tapBLOCKfourtimes-LOWPUNCH(Jaxgrabsthe
victimbythearmsandripsthemoffthebody.Standastep
away from victim.)
*
_____________________________________________________________
4
MILEENA
Serving as an sassin along with her twin sister Kitana,
Mileena's dazzling appearances conceal her hideous intentions. At
Shao Kahn's rquest she is asked to watch for her twin's
suspectd dissension. She must put a stop to it at any cost.
+Elbow:HIGHPUNCH(closesttoopponent)TeleportKick:two
forward - LOW KICK
Ground Roll : twoback- down- HIGH KICK
Sa Throw hold HIGH PUNCH (2 seconds) then rels (canbe
done in air)
Pi/Spikes frward - down- forward - LOWKICK
+Babality:threedown-HIGHKICK
+Friendship:threedown-up-HIGHKICK(Mileenagrowsa
flower beneath her outstretched hand.)
+Fatality 1:forward-back-forward-LOWPUNCH(Mileena
repeatedly stabs the victim, lifting them up as blood sprays
everywhere.Standclose.)
+Fatality 2:holdHIGHKICK(2seconds)thenrelease(Mileena
5
removes her mask revealing Baraka-like teeth and inhales the
victim,spittingoutthebones.YoucanalsojustholdBLOCK
and tap HIGH KICK. Stand close.)
*
_____________________________________________________________
BARAKA
He led the attack against Liu Kang's Shaolin temples. Baraka
belongs to a nomadic race of mutants living in the wastelands of
the Outworld. His fighting skills gained the attention of Shao
Kahn who recruited him into his army.
+Backhand:HIGHPUNCH(closesttoopponent)
Doube Kick: tapHIGHKICK twice (closesttoopponent)
Blade Swe: back+ HIGHPUNCH
+Blade Fury:threeback-LOWPUNCH
Blue Bolt quarter-circleaway - HIGHPUNCH
+Pit/Spikes:twoforward-down-HIGHKICK
+Babality:threeforward-HIGHKICK
+Friendship:up-twoforward-HIGHKICK(holdBLOCK)(Baraka
6
offers the victim a present.)
+Fatality 1:fourback-HIGHPUNCH(holdBLOCK)(Baraka
extends his blades from his arms, then decapitates the victim
withoneswipe.Standclose.)
+Fatality 2:back-forward-down-forward-LOWPUNCH
(Baraka stabs the victim and lifts them up, then they slowly
slidedowntheblade.Standclose.)
*
_____________________________________________________________
SCORPION
The hell-spawned specter rises from the pits. After learning of
Sub- Zero'sreturn, he again stalks the ninja assassin -
following him into the dark realm of the Outworld where he
continues his own unholy mission.
ackhand : HIGH PUNCH (osest toopponent)
+Spear:twoback-LOWPUNCH
Teleport Punch: quate-circle away -HIGHPUNCH(canbedone
in air)
7
+Leg Grab:half-circleaway-LOWKICK
Air Throw BLOCK (mustbe done inair)
+Pit/Spikes:down -tw forward - BLOCK
+Babality: down- twoback - HIGHKICK
+Friendship:twoback-down-HIGHKICK(Scorpionattemptsto
sell you a Scorpion doll.)
+Fatality 1:
otwoup-HIGHPUNCH(holdBLOCK)(Scorpionremoveshis
maskandbreathesfireatthefeetofthevictim,which
then twitches and explodes. Stand a step or two out of
sweeprange.)
o two down - two up - HIGH PUNCH (hold BLOCK) (With the
additionofthetwodownsatthebeginning,Scorpionmay
dothefatalityatanydistance,andalwaysgetthe
"Toasty!".)
+Fatality 2:holdHIGHPUNCH(down-threeforward)then
release (Scorpion slices the victim across the neck then cuts
them in. Standclose.)
*
_____________________________________________________________
8
RAIDEN
Watching events unfold from high above, the thunder god realizes
the grim intentions of Shao Kahn. After warning the remaining
members of the Shaolin Tournament, Raiden soon disappears. He is
believed to have ventured into the Outworld alone.
+Mini Uppercut: HIGH PUNCH (cosest tooppnent)
+Body Launch:twoback-forward(canbedoneinair)
+Lightning:quarter-circletowards-LOWPUNCH
+Teleport:down-up(flickjoystickdown)
+Electrocution:holdHIGHPUNCH(4seconds)andrelease(close
to opponent)
+Pit/Spikes:three up- HIGHPUNCH (hold BLOCK)
+Babality:twodown-up-HIGHKICK
riendship dwn- back - forward HIGH KICK (Raiden creates
Kidd Thunder, a miniature likeness.)
+Fatality 1:
oholdLOWKICK(6seconds)thenrelease(Raidengrabsthe
victimandliftsthemup,thenproceedstoshockthem.
9
Stand close.)
otapBLOCK+LOWKICKrepeatedly(Afteradoseofthe
shock treatment, the victim will explode into bits.)
+Fatality 2:holdHIGHPUNCH(8seconds)thenrelease(Raiden
explodesthetophalfofthevictimwithapowerfuluppercut.
Afewmomentslatertheheadfallstotheground.Stand
close.)
_________________________________________________________________
Individual Combos and Strategy
_________________________________________________________________
GENERAL COMBOS
*Jump Kick - Sweep:Ifyouarefightingagainstthecomputer,you
can usually follow a jump kick a foot sweep. Sweep again until
they jump away then start this again.
30
*Sweep - Throw:Afterhittingahumanopponentwithasweep,you
can sometimes get in a throw, even if they are blocking down and
away. You can also get in a throw after hitting them with moves
other than the sweep, such as a jump kick or roundhouse. This only
works with some of the characters, and could be the result of
switching sides.
*Jump Kick - Hop Kick:Jumpkickyouropponentlowandimmediately
do a hop kick. This works well for some of the characters,
including the ninjas and Shang Tsung.
*Jump Kick - Missile Weapon:Jumpkickyouropponentlowand
immediately do the missile weapon. It is important to kick them
lowanddeepsoyoucanlandonthegroundquicklyandfireyour
missile weapon. Be sure to buffer the move right before you jump
kick if you can.
_________________________________________________________________
LIU KANG
1
Standard Fireball:Thisisagoodmissileweapontofollowaftera
jump kick since it can be fired very quickly. It also may be done in
the air, which is useful for hitting jumping opponents out of the sky.
Doing the fireball in the air can also be used for dodging missile
weapons. If you are jumping and your opponent fires their missile
weapon, do the fireball while still in the air to stay above it.
Crouching Fireball:Thisisaveryeffectivemovetokeeptheopponent
on his toes. The opponent must block or jump in order to avoid it,
just ducking can not escape it. This is good at long range or short
range and is very hard to retaliate to. The crouching fireball is very
good for defense as well, since Kang is very low to the ground. A late
jump kick is the only way to hit him while he is shooting the
fireball. It can also be used to hit the opponent when they are using
their missile weapon, and Kang is low enough to have their missile go
over his head.
Flying Kick:Thisisafastattackgoodforcatchingyouropponentoff
2
guard. While walking towards your opponent, tap forwards then press
HIGH KICK when you suspect your opponent will make a move. The flying
kick is also good to use after a jump kick. If your opponent jumps
away from you or just in front of you execute the flying kick to hit
them out of the air. Be cautious with it though, and never do it
across the screen against a blocking opponent. You are likely to lose
quite a bit of damage if blocked.
Bicycle Kick:Anothergoodsurpriseattackmove.Keepyourfingeron
LOW KICK throughoutte roundso ou can us it whenncessary,
performing other moves while charging. As with the flying kick, do not
use it when far away from your opponent or while they are standing and
blocking. It is good to use when your opponent jumps away or towards
you. Also, if you are thrown or jump kicked, immediately use it when
you stand up to catch your opponent off guard. Make sure you release
LOW KICK while standing on the ground, otherwise the move will not
work and you will have to recharge.
*Jump Kick - Flying Kick:Jumpkickyouropponentlowand
immediately do the flying kick. Start the two forward motion right
beforeyouhit,thenquicklypressHIGHKICK.Sometimesifyoudo
3
theflyingkicktofastyouwillgooveryouropponent,somake
sureyouareonthegroundfirst.
*Hop Punch - Standard Fireball:Hoppunchyouropponentintheair
andimmediatelydothestandardfireball.Startthetwoforward
motionrightbeforeyouhit,thenquicklypressHIGHPUNCH.Follow
thiswithalowfireball,whichtheymustblock.
*Jump Kick - Bicycle Kick:Jumpkickyouropponentlowand
immediately do the bicycle kick. Be sure to charge the bicycle
kickafewsecondsbeforeyoujump.Waituntilyoulandonthe
groundbeforereleasingLOWKICK,otherwisethebicyclekickwill
notwork.
*Jump Kick - Standard Fireball - Low Fireball:Jumpkickyour
opponentandimmediatelydoahighfireball.Startthetwoforward
motionrightbeforeyouhit,thenquicklypressHIGHPUNCH.Ifyou
arefightingthecomputer,youcanfollowthestandardfireball
withagroundfireball.Ifyouarefightingahuman,usethe
bicyclekickafterthestandardfireball.
_________________________________________________________________
4
KUNG LAO
Ground Teleport:Theadvantageofthismoveistheabilitytopunch
and kick when coming up. If you kick as Kung Lao comes up from the
teleport, this usually hits the opponent and stops them from
performing an action. However, the move leaves you quite open for a
jump kick, missile, or uppercut, so use it sparingly.
Aerial Kick:Thismoveworkswellonopponentswhorelyonmissile
weapons. One good tactic is to wait until the opponent fires their
missile then do the kick. Another good move is to do a round of low
punches on the opponent then jump back. As you hit the top of the jump
do the aerial kick. This particular move is best used to catch people
off guard, and the penalty for a blocked aerial kick is usually an
uppercut. The aerial kick can be particularly dangerous when used
quickly. After jumping just a little off the ground, execute the kick.
Kang does not travel as far, but he is not as vulnerable to
5
retaliation.
Hat Throw:Theabilitytocontrolthedirectionofthehatintheair
makes this an excellent move from long distance. Press up or down on
the joystick to control the flight of the hat. It can be used to hit
the opponent out of a jump, or while they are on the ground blocking.
Works well, at least once, against people who like to duck without
blocking.
Whirlwind Spin:Oncethismoveisgoing,theonlywaytohitKungLao
is with a missile weapon or the ground smash. This is a good defensive
weapon if performed quickly. Anticipate when an opponent will jump at
you and execute the spin. After the throw, for example. There is a
small period in which Kung Lao speeds up and slows down in which he is
vulnerable to regular hits. The spin can also be done by rapidly
pressing up and LOW KICK simultaneously. To maintain the spin
repeatedly press LOW KICK.
*Jump Kick - Hat Throw:Jumpkickyouropponentlowandimmediately
dothehatthrow.Besuretoguidethehatdownsoithitsthe
fallingopponent.
6
*Hop Kick - Aerial Kick:Ifyouropponentjumpsatyou,doahop
kick quickly followed by the aerial kick. This is a very fast
combothattakesoffgooddamage.
*Jump Kick - Whirlwind Spin:Jumpkickyouropponentinthecorner
andexecutethespin.Besuretokickthemlow,andstartthespin
immediatelybypressingupandLOWKICKrepeatedly.
*Whirlwind Spin - Jump Kick:Iftheopponentishitwiththespin
asitisslowingdown,KungLaorecoversfastenoughforhimtodo
a jump kick, aerial kick, or hat throw.
_________________________________________________________________
JOHNNY CAGE
Low Green Bolt:Astandardmissileweapon,thegreenboltdoesaverage
damage. The arc on the bolt is what makes this one hard to judge,
since it can be confused with the high bolt. Good for hitting
7
opponents from across the screen. It can also be used when an opponent
is about to land a jump kick on you, or when they are jumping away.
High Green Bolt:Theexactsameweaponasthelowbolt,except(asyou
might guess) it arcs much higher. This is useful for hitting opponents
at any stage of their jump. Mixing in low and high bolts is a good way
to keep your opponent unbalanced.
Shadow Uppercut:Amovereminiscentofotherfightinggames,the
shadow leap takes off less damage than it looks like it should. This
moves is useful when an opponent jumps in or away from you. It will
nail them out of the sky every time. It can also be used after jumping
in near an opponent, and hitting them as they make a move. The motions
of the shadow uppercut naturally make it hard to retaliate at close
range, since you need to press away for the move to work. Retaliating
against the shadow uppercut is easy, since Cage hangs in the air a
long time, so use it discriminately. The move may also be done by
going back - quarter-circle away - HIGH PUNCH.
Shadow Kick:Thisisagreatmoveforacomboorretaliation.Whena
8
slower opponent sweeps you, block it and do the shadow kick quickly.
This will hit most of the time except on fast sweepers like Kitana and
Mileena. The only time to use the kick other than retaliation or part
of a combo is when you can anticipate when your opponent will stand.
Try to hide your intentions by walking backwards or forwards without
blocking, then do the kick when they make a move. Sometimes Cage will
do a red shadow kick, which leaves a red shadow and makes an
electrical zapping noise. It appears to be a random occurrence, with
no known move on how to produce a red kick.
*Jump Kick - Shadow Kick:Jumpkickyouropponentlowand
immediatelydotheshadowkick.Ifyouropponentisjumping
towardsyou,doahopkickfollowedbytheshadowkick.
*Jump Kick - Shadow Uppercut:Jumpkickyouopponentlowand
immediatelydotheshadowuppercut.Youmustkicklowanddeepand
dotheshadowuppercutasfastaspossible,otherwiseitwillbe
tolatetoconnect.Thisiseasierwhenclosetothecorner.
*Jump Kick - Low Bolt:Jumpkickyouropponentlowandimmediately
dothelowgreenbolt.Afterstartingthejumpkick,keepthe
joystick in the away position, so you can quickly do the
half-circlemotionrightafteryouhit.
9
*Ball Breaker - Turn Around Kick - Shadow Kick:Dotheballbreaker
againstyouropponent.Immediatelyjumpoverthegroaningvictim
andkickthemlowasyouturntofacetheotherdirection.Follow
thiswiththeshadowkickorshadowuppercut.
_________________________________________________________________
REPTILE
Aci Spit: Jump kick your opponet low and immediately
do the acid spit. Start the two forward motion right before you
hit, then quickly press HIGH PUNCH.
ForceballTwo Punches - Hop Kick - Slide: Do the forceballmove
on your opponent. If they get hit by it, do two high punches as
they are coming towards you. After the punches do a hop kick. You
need to be in the right place for the high punches to connect.
After the kick complete the combo with the slide.
_________________________________________________________________
40
SUB-ZERO
*Jump Kick - Slide:Jumpkickyouropponentlowandimmediatelydo
the slide. If you do not kick low and deep enough, the slide may
not connect on human opponents. It almost always works against the
computer though.
*Jump Kick - Hop Kick - Slide:Jumpkickyouropponentlowand
immediately do a hop kick, followed by the slide. Easiest when
youropponentisfrozen.
Ground Freeze - Uppercut - Slide: Jumpkick your
opponent low and immediately do the ground freeze. Kick them deep
otherwise they will land beyond the range of the ground freeze. If
they slip, hit them with the uppercut then slide.
_________________________________________________________________
SHANG TSUNG
*Flaming Skulls:Ifyoucancatchyouropponentintheairwiththe
first one, there is a good chance that the other two will hit. Do
1
the three skulls before your opponent jumps towards or away from
you.
Faming Skull: Jump kick your opponetlow and
immediately do one flaming skull. Start the two back motion right
before you kick, then press HIGH PUNCH. This one is hard as Shang
Tsung's fireball travels slow. More than one flaming skull after
the jump kick is possible, although extremely difficult.
_________________________________________________________________
KITANA
*Jump Kick - Fan Throw:Jumpkickyouropponentlowandimmediately
do the fan throw. Start the two forward motion right before you
kick, then press both punch buttons. If you are fighting the
computer and they block your jump kick, the fan throw will usually
hit.
*Jump Kick - Fan Throw - Hop Kick:Jumpkickyouropponentlowand
immediately do the fan throw. Start the two forward motion right
before you kick, then press both punch buttons. If you connect on
2
the first jump kick and get the fan out fast, you can also hop
kick your opponent as the are falling down.
an Lift: Jumpkickyouropponent low and immediately
do the fan lift. Start the three back motion right before you hit,
then quickly press HIGH PUNCH. You must do the fan lift
immediately, or it will not catch the falling opponent, and you
will be left vulnerable. Follow this with the next combo. This
does not work on version 3.
*Fan Lift - Jump Kick - Fan Throw - Hop Kick/Air Attack:Catchthe
opponent with the fan lift and wait until they are near the top.
Walk forward as far as you can then do a jump kick, catching the
opponentastheyarefallingdown.Immediatelydothefanthrow,
quickly followed by a hop kick or air attack. If your opponent is
fairly close to you or near the corner, you could do a regular
jump kick instead of a hop kick for the last move. This works very
well against Kintaro and Shao Kahn.
*Fan Lift - Jump Kick - Fan Throw - Uppercut:Opponentmustbenear
the corner. Catch the opponent with the fan lift and wait until
they are near the top. Walk forward as far as you can then do a
jump kick, catching the opponent as they are just released from
3
wave.Imediately o the fan thrw.As he are fallingdwndo
an uppercut.
_________________________________________________________________
JAX
*Overhead Hammer - Uppercut:Theoverheadhammerwillstunthe
opponent momentarily. You can follow this with any move, such as
an uppercut or gotcha grab. Consecutive hammers are not possible.
*Jump Kick - Energy Throw: Jumpkickyuropponent low and
immediately do the energy throw. After starting the jump kick,
keep the joystick in the forward/down position, so you can quickly
do the half- circle motion right after you hit.
*Jump Kick - Gotcha Grab:Jumpkickyouropponentlowand
immediately do the gotcha grab. Start the two forward motion right
before you hit, then quickly press LOW PUNCH. Jax will grab
nothing but air if not done quickly enough.
*Jump Kick - Back Breaker: Jump kickyour opponentlowand
immediately do the back breaker. Be sure to kick low and deep. As
4
soon as you press the kick button press BLOCK to execute the back
breaker.
MILEENA
Jump Kick - Thowing Sais: Jumpkick your opponent ow ad
immediately do the throwing sais. You will need to charge the move
before you jump. Immediately after hitting with the jump kick,
release HIGH PUNCH.
*Hop Kick - Throwing Sais - Teleport Kick:Hopkickyouropponent
as they jump towards you and immediately throw the sais. As soon
as you hit on the hop kick release HIGH PUNCH. After the sais hit
do the teleport kick.
*Jump Kick - Ground Roll:Jumpkickyouropponentlowand
immediately do the ground roll. Start the two back motion just
before you hit in order to get the move off quickly.
5
_________________________________________________________________
BARAKA
*Jump Kick - Blue Bolt:Jumpkickyouropponentlowandimmediately
do the blue bolt. After starting the jump kick, keep the joystick
in the down position, so you can quickly do the quarter-circle
motionrightafteryouhit.
Blade Fury: Jump kic your oppnent low and
blade fury. Start the thr back motion right
hit, then quickpressLOW PUNCH. If you do not
connect with the blade fury, you are left vulnerable for an
attack.
_________________________________________________________________
SCORPION
*Jump Kick - Spear:Jumpkickyouropponentlowandimmediatelydo
the spear. Start the two back motion right before you hit, then
quickly press LOW PUNCH.
6
*Jump Kick - Leg Grab:Jumpkickyouropponentlowandimmediately
do the leg grab. After starting the jump kick, keep the joystick
intheforwardposition,soyoucanquicklydothehalf-circle
motion right after you hit.
*Jump Kick - Air Throw:Jumpkickyouropponentlowanddeep,then
immediately do the air throw by repeatedly pressing BLOCK.
*Teleport Punch - Spear: Teleportpunchyouropponentand
immediately spear. Thiswillworbestif you catchtheopponent
in the air with the teleport punch, making it easier to spear them
they hit ground.
*Teleport Punch - Leg Grab:Teleportpunchyouropponentand
immediately do the leg grab. This will work best if you catch the
opponent in the air with the teleport punch, making it easier to
leg grab them just as they hit the ground.
*Turn Around Kick - Teleport Punch - Spear:Doaturnaroundkick
on your opponent and immediately do the teleport punch. If you
connectontheteleportpunchthrowthespear,andfinishwithan
uppercut.
7
_________________________________________________________________
RAIDEN
*Jump Kick - Body Launch: Jumpkickyouropponentlowand
immediately do the body launch.
*Hop Kick/Punch - Body Launch:Hopkick/punchyouropponentinthe
air and immediately do the body launch.
*Jump Kick - Lightning:Jumpkickyouropponentlowandimmediately
dlghtning. Afr starting the jump kck, kephe joystick
in the down position, so you can quickly do the quarter-circle
motion right after you hit.
*Electric Grab - Two Punches - Body Launch:AsRaidenletsgoof
the opponent after the electric grab, punch twice. This will pop
them into the air, which can be followed by the body launch.
_________________________________________________________________
Rumors, Secrets, and Things to Try
8
_________________________________________________________________
RUMORS AND NEWS
* Kano Transformations is listed in the game audits menu. It is
possible then to change into Kano, and there is speculation that
you may use him with any character.
* Here are the results of the fighter popularity poll conducted by
wang@lamar.colostate.edu.Theresultsweresomewhatsurprising.
Around Seattle, Shang Tsung is by far the most chosen character.
Look in the audits of any machine and you will see the number of
times Shang Tsung was chosen is double the amount of the next most
popular character. Hopefully the random select feature will start
to make things more interesting.
1. Mileena 15%
2. Raiden 11%
3.Kitana10%
4. Liu Kang 10%
5.Scorpion10%
6. Kung Lao 8%
9
7. Jax 8%
8.ShangTsung8%
9. Johnny Cage 7%
10.Sub-Zero7%
11. Reptile 5%
12. Baraka 1%
_________________________________________________________________
SECRET CHARACTERS
Congratulations! You Have Found The Passage From The Outworld To The
Earth Realm. Now You Must Battle With An Undiscovered Warrior From
Mortal Kombat One. Prepare Yourself To Return To Goro's Lair.
This is the message you are greeted with when you meet the requirement
to fight Jade or Smoke. Jade is essentially Kitana, although she is
50
green and moves twice as fast. She is immune to all missile weapons.
Smoke is a gray male ninja who has the powers of Scorpion. He moves
extremely fast, and is constantly emitting smoke, which can be
distracting. Noob Saibot is an all black male ninja with the powers of
Scorpion. He is not as fast as Smoke, but still a challenge.
Both Jade and Smoke can be seen in the Living Forest when the look out
from behind the middle trees. They occasionally drop down during a
match and give clues on how to reach them. After you win or lose to
any of the secret characters, you are returned to the Choose Your
Fighter screen where you may pick another character.
Smokeclues: Jadeclues:
IAmCalledSmoke IAmCalledJade
Toasty BeforeThe?
YouCanStartFindingMe ErmacWho?
ErmacWho? IWillMeetYouInGoro'sLair
YouCanNotDefeatMe ChunWho?
IAmOneOfThree IAmOneOfThree
Portal RestrictYourself
1
IWillMeetYouInGoro'sLair AloneIsHowYouWillFindMe
MortalKombatOne OneDayWeWillFight!
ProveYourself BringOnKanoAndSonya!
_________________________________________________________________
TO REACH JADE
* Win one round on the stage directly before the question mark using
onlyLOWKICK.Thatistheonlyrequirement.Youmaynotpress
BLOCK.YoumayreachJadeonanyroundofthestage.Unnecessary
requirementsincludeflawlessvictories,fatalities,andacertain
number of wins.
_________________________________________________________________
TO REACH SMOKE
*BeonThePortalstage.Youmaybeplayingeitheraoneortwo
playermatch.
2
*Waituntilthefacepopsoutinthelowerrightcornerandsays
"Toasty!".Thefacewillappearwhenyouuppercutyouropponent,
oryouropponentuppercutsyou.Thereisnodeterminedwaytoget
the face to appear more frequently. It can appear a few times
during a match or not at all.
* As soon as the face appears, press the start button while holding
down on the joystick. In a one player game, make sure the start
buttonpressedisonthesideyouareplayingon.Inatwoplayer
game, whoever presses their start button first will be the one who
will fight Smoke.
_________________________________________________________________
TO REACH NOOB SAIBOT
Incredible Winning Streak! A New Warrior Awaits You.
* Win 50 games in a row. You must fight against another player for
3
at least part of the time. If you lose to Noob Saibot, you may
fight him again by winning just one more game or round. Apparently
the computer only has 49 wins tracked if you lose to Saibot, so
you can theoreticly fight him over and over, as long as you lose
to him. And in case you did not notice, Noob Saibot is actually
Boon Tobias backwards.
_________________________________________________________________
PONG
You have reached the outer limits of the tournament. Now you both must
face a challenge from your past.
Pong! First player to seven wins. Pong occurs after 250 matches. This
might have been reduced in version 3.1.
_________________________________________________________________
4
THINGS TO TRY
* Right after doing the pit fatality uppercut, hold down on both
joysticks. The body will slowly slip from the spikes and fall to
the ground.
* During attract mode, pull down on either joystick to bring up the
top 15 players.
* Do Reptile's tongue fatality on The Armory stage and watch the
floor. This is most likely a glitch and does not involve a secret
room or character.
* Random select may be done by pressing up and start from the Choose
Your FIghter screen. Be sure to have the selector positioned where
it appears originally.
* To turn throws off in a two player match, hold down and HIGH PUNCH
onbothjoysticksafteryouselectyourfighters.Amessagewill
appearsayingthrowsaredisabled.Other"power-ups"maybe
possible.
5
Miscellaneous
_________________________________________________________________
FRIENDSHIPS AND BABALITIES
Instead of finishing your opponent, you have the option to violate the
spirit of Mortal Kombat and be compassionate. You may either turn them
into a baby or make friends with them. This is a good way to show
others what a nice game Mortal Kombat II is.
In order to utilize a friendship or babality, you may not press either
punch button during the winning round. This would include all normal
punching moves, as well as all missile weapons involving a punch
button and a few of Shang Tsung's morphs. Friendships and babalities
may be done from any distance on the screen. Every fighter has a
6
fairly good arsenal without the punch buttons, although this is much
harder to accomplish against a human opponent. The easiest way to win
against the computer without the punch buttons is with a jump-kick
pattern.
CHP VERSION INFORMTON
To date there have been three major release versions of MKII: version
1.1, 2.1, and 3.1. With each release more and more things are added, a
trend that will hopefully not be going on very much longer. You can
find out which version you are playing on by turning the machine off
and back on again. Remember, this guide is written for the most
current version of the game. If you are playing on an older version,
have the owner contact Midway to get the newer chips. The following is
a basic summary of differences in each version.
*Version 1
+Firstversionreleasedtothepubliceventhoughunfinished.
7
+Containedalmostallmovesbutnotmanyfatalities.
+KintaroandShaoKahnverydifficulttobeat.
+NogameendingafterbeatingShaoKahn.
+Baraka'sbladeswipehadnosound.
+ShangTsunghadtheceilingwalkbug.
+ Could beat Kintaro by just punching the entire match.
*Version 1.4
+ Mileena's ground roll move added.
+ Kung Lao's aerial kick added.
+ Sub-Zero could do the first part of the freeze-uppercut
fatalityduringthematch.
+Dangerindicatoradded.
+Thisversioncontainedmanybutnotallaspectsofversion
2.1.Sinceversion1.4wasnotwidelycirculated,those
changeswillbelistedunderversion2.1.
*Version 2.1
+First"official"releaseversion.
+Introtextslightlychanged.
+Reptile'sslideadded.
+ Ending story and credits added.
8
mputer intelligence improved.
+ Nearly all fatalities were added.
+ Friendships and babalities were added.
+ The pit/spike fatality was added.
+ Smoke and Jade were added.
+ Kintaro and Shao Kahn easier to defeat.
+CouldkeepKintaroandShaoKahnupinthecornerbyusing
repeated punches.
+ Could crash the game through baby brutalization.
+ Doing Shang Tsung's soul stealing fatality against Jax could
sometmes cash gme.
*Version 3.1
+ More amounts of blood added.
+ Dead Pool fatality added.
+ Noob Saibot added.
+Raiden'ssuperuppercutfatalityadded.
+ Kung Lao's friendship added.
+ Pictures of the creators added after the credits.
+ Generation X and DCS ads added.
+ Comic and CD offer shows picture of CD.
9
nceased.
+ Computer has ability to do missile weapons in the air.
+ Multiple babality problem fixed.
+ Repeated punches in the corner fixed.
+ Kitana's multiple fan lifts in the corner fixed.
+ Sub-Zero freeze - punch - freeze - punch. fixed.
_________________________________________________________________
Character Endings
_________________________________________________________________
END MESSAGES
WhoIsSmokeWhereIsSonya?
WhoIsJadeWhereIsKano?
FriendshipWhereIsGoro?
Babality?
60
CeamrOdseNtoExits (ErmacDoesNotExist)
EmroBatmokOtMeok (MoreKombatToKome)
SruepGhihMiptac (SuperHighImpact)
Three Rae On Stniiiaamel (There Are No Animalities)
*
_____________________________________________________________
LIU KANG(HOSUNGPAK)
With his Shaolin temple in ruins, Liu Kang journeys into the
Outworld,entersShaoKahn'stournamentandunleashesafurythat
does not end until the defeat of Shao Kahn. Liu Kang then returns
to the seclusion of his Shaolin temple. He pays his respects to
his lost brothers and finally realizes that the events which have
taken place were all fulfillment of his destiny.
*
_____________________________________________________________
KUNG LAO(ANTONYMARQUEZ)
1
AformerShaolinMonkalongsideLiuKang,KungLaoalsogrieves
thelossoftheirShaolinbrothers.Herealizesthathisultimate
fatelieswithinthedarkrealmoftheOutworld.Hedefeatshis
Outworldopponentsuntilheemergesthesupremechampion.Withhis
strength and spirit in complete alignment he finally avenges the
death of his great ancestor. Although his greatest challenges lie
ahead.
*
_____________________________________________________________
JOHNNY CAGE(DANIELPESINA)
After disappearing from the set of his latest movie, Cage finally
resurfaces. He used all his knowledge and experiences as a fighter
to end the Outworld menace. Now heralded as a true hero, Cage
receives the respect he rightfully deserves. He also gets his
inspiration for the sequel to his blockbuster movie Mortal Kombat.
MK II is released and quickly becomes the greatest motion picture
event of all time. Cage realizes that MK III is inevitable.
*
2
_____________________________________________________________
REPTILE(DANIELPESINA)
Reptile has always loyally served as Shang Tsung's protector.
While maintaining a very low profile in the first tournament he
discovered Tsung's plot to force the remaining members of his near
extinct race into slavery under Shao Kahn's rule. Reptile then
devises a plan of his own. He enters the Outworld tournament,
defeats Shao Kahn and turns against Shang Tsung, ending his
master's scheme. Now his race can live on in their own peaceful
existence.
*
_____________________________________________________________
SUB-ZERO(DANIEL PESINA)
When Sub-Zero failed to return from the Shaolin tournament and
rumor Shang Tsung's survival reached the LnKui clan, they
immediately sent another assassin to complete the task. This new
3
warrior is actually the younger brother of the original Sub-Zero.
He enters the outworld contest and accomplishes his task. He
learns of Scorpion's foul vendetta against his brother but will
never know why his life was spared. Perhaps a third tournament is
in his future?
*
_____________________________________________________________
SHANG TSUNG(PHILLIPAHNM.D.)
Shang Tsung not only turns against and defeats both Kintaro and
Shao Kahn, he also takes over their rule of the Outworld. With
Shao Kahn's armies at his command, he finally unbalances the
Furies, and weakens the dimensional gates between the Outworld and
the Earth Realm. Along with his elite group of sorcerers he uses
this weakness to march a never ending horde of demons into the
earth and doom its inhabitants to eternal darkness. Have a nice
day.
*
_____________________________________________________________
4
KITANA(KATALINZAMIAR)
Through her years of working as an assassin, Kitana has learned
many secrets, especially about her own past. She finds that
Mileena is not her twin but a grotesque clone created by Shang
Tsung. She learns that her parents were former rulers of the
Outworld overthrown by Shao Kahn. Determined to take back what is
rightfully hers she must defeat Kahn himself. She does so by
entering the tournament. She retakes her parents' castle and
restores the Outworld back into a realm of nobility.
*
_____________________________________________________________
JAX(JOHNPARRISH)
Jax finds Sonya held captive alongside their arch enemy Kano. Her
only chance of escape is by Jax entering Shao Kahn's contest. With
fierce determination he catches the Outworld warriors off guard
and wins the tournament bringing Shao Kahn's rule to a crashing
5
halt. During the chaos that follows, Jax and Sonya escape through
the dimensional gate from which they entered. Kano once again
eludes capture but Jax and Sonya know they will cross paths with
him in the future.
*
_____________________________________________________________
MILEENA(KATALINZAMIAR)
Once thought to be Kitana's twin sister, Mileena is actually a
grotesque clone created by Shang Tsung. With Shao Kahn suspicious
of Kitana's motives, Mileena seizes the opportunity to attack Kahn
and his minions. Caught off guard they are no match for Mileena's
speed. She wins the tournament and together with her secret
companion, Baraka, they rule the world as King and Queen.
*
_____________________________________________________________
BARAKA(RICHARD DIVIZIO)
6
Known for his unpredictable actions and wild fits of anger, Baraka
goes on a rampage. After defeating the earth warriors he attacks
Shang Tsung, Kintaro and finally Shao Kahn himself. After
defeating Shao Kahn, Baraka's race of mutants arise from the
wastelands and rebel against what is left of Kahn's army. They
eventually win and the Outworld comes under the rule of King
Baraka.
*
_____________________________________________________________
SCORPION(DANIELPESINA)
Upon learning of Sub-Zero's reappearance, Scorpion enters Shao
Kahn's tournament. He witnesses Sub-Zero spare the life of an
opponent and realizes that this is not the same Sub-Zero who
murdered him so long ago. He lets the ninja live and goes on to
defeat the Outworlders in their unholy contest. With the defeat of
Shao Kahn, Scorpion discovers a new purpose for his existence. He
becomes the guardian of the new Sub-Zero to atone for murdering
his older brother and in preparation for a third tournament.
7
*
_____________________________________________________________
RAIDEN (CARLOSPESINA)
Familiar with Shang Tsung's lies and Shao Kahn's brutality, Raiden
accepts their challenge to compete in an Outworld tournament. He
is well aware of their scheme to unbalance the Furies and invade
the Earth Realm. Raiden vows to use all his might to end their
treachery. Winning the tournament Raiden destroys Shao Kahn and
all his minions. He also destroys the dimensional gates which
would have been their passageway to the Earth Realm.
_________________________________________________________________
Offers From Midway
_________________________________________________________________
8
Mortal Kombat II Collectors Edition Comic Book and Compact Disc
*MK 2 Compact Disc$12.45
*MK 2 Comic Book $5.00
*MK 1 Comic Book $3.00
Mortal Kombat II
1340 W. Irving Park Rd. Suite 414
Chicago, IL 60613
Checks Payable to Midway Manufacturing. 6-8 weeks for delivery.
Expires Feb 22, 1995
_________________________________________________________________
Credits & Thanks
9
_________________________________________________________________
The MKII FAQ is the result of the collective effort of the people
associated with Internet. They are the ones who receive the credit for
most information found in this guide. The FAQ should be FREELY
distributed and copied, and should not be sold for profit under any
circumstances. Thanks to everyone who contributed, and thanks to all
those who contributed whose names are not on this list.
*SpencerOlson--olsospe@elof.iit.edu
*MatthewAWallace--mwallace@ucscb.ucsc.edu
*HenryTam--ctam@nodisk.webo.dg.com
*CommanderSucheski--ajs174@psu.edu
*IceBreaker--rabulon@csupomona.edu
*ChrisCaniano--v096mhqb@ubvmsb.cc.buffalo.edu
*MartyGeier--mg58@andrew.cmu.edu
*RichardChao--rc4t+@andrew.cmu.edu
*MichaelKraft--empire@eden.rutgers.edu
*EricHolma--spam@ccs.neu.edu